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Thanks for lowering the price! :)

No problem! It was really hard to decide what to charge, as I spent a huge amount of time creating the game, and I think it's great fun to play, but I also didn't want to put people off.

The number of sales has been tiny though, so I decided I'd rather have more people playing the game than trying to make money from it :⁠-⁠)

I would like to buy the full version of this game, but can you also provide me a download link for a 2.08 SD card image I can use with CSpec...

A new version of CSpect has just been released, so I'm going to test Tank War Next with it over the next couple of days to see if it fixes the current sound issues.

Once I've done that, I'll provide some more info on how to get it set up and the game running.

I still can not get 2.08 bas files to work. I think the SD card image needs to be 2.08H and not 2.06H, which are the ones available to download on zxspectrumnext.online...

I've just uploaded a new version of the game with an additional map and game mode.

There is also a specific CSpect version that uses a 2.08 SD card image containing the game, which can be run using the instructions described in the CSPECT section above.

This version also doesn't attempt to play any music, as the driver was causing problems for CSpect.

CSpect 2.19.4.4 seems to be an old version that is not available for download any more ??

It's still available here:

https://dailly.blogspot.com/2023/07/cspect-v21944.html?m=1

This is the only version that will work with 2.08 of the Next OS at the moment.

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Good game, I made it to the fifth level, but there are a few frustrating flaws:

1. RESPAWN: Sometimes enemies respawn on the same screen where they were killed and at once after they were killed. Sometimes they respawn on your starting screen and immediately kill you.

2. EDGE  OF THE  MAP: When you approach to the edge of the map, there is some space in front of it, which you can see and you think you can reach it, but  you can't. It's very disorienting, and sometimes it leads to your death.

3. CONTINUATIONS AND LIVES: This is the worst thing in this game. There are NO ANY lives and continuations in this game, and if you made a mistake, lost your armour and die -  you have to start from the very beginning, no matter, how far you came!!! Dear author, seriously??? It's a game, not a real life and it's 2024, not 80s:) 

Thanks for the great feedback!

  1. RESPAWN - this is something I fixed after creating the demo version, but I'm just finishing work on a new map, so once that's done I'll create a new release that contains both.
  2. EDGE OF THE MAP - this is a technical limitation of my code, but I can understand the frustration with it so I'll take another look at resolving it.
  3. LIVES - I think myself and the testers probably got too good at the game over time, so I was more concerned about it being too easy than too hard. Building an extra-life feature isn't difficult though, so I'll take a look. It would be a shame if people didn't get to visit the later levels because of this.

Thanks for reply and for your game! Those flaws are just minor flaws! Good job anyway!

This is a stream of your game:) 

Thanks - I really enjoyed watching the game being played, and to see how you use a lot of the same tactics that I do.

It gives me a lot of encouragement to keep supporting the game with updates and new maps.

I'd love to get a networked two-player version working if at all possible!

Thanks! Good Luck!

This is superb Steve and your dedication to make this the best you can on all fronts really shines through. There’s so much for people like myself to learn from this, so those docs are going to be highly valued once completed.

Thanks for the positive feedback Rob, I'm looking forward to finishing off the documentation now that I have a relatively stable set of code to work from.

It’s fully deserved! I know just how much work goes into making something as polished as this. I can’t wait for the docs! That’s going to be one of my next projects going though it to learn as much as possible. Keep me posted.